Branch Model: OOSLNQ

 

Model Equations and/or Block Diagrams 

Parameters:

NoTrip No Trip Flag. Set to > 0 to disable breaker tripping. Note: relay signal will still update.
Type Type: 0 = minimum time between zones, outward travel; 1 = minimum time between zones, inward travel; 10 = minimum time within each zone, outward travel; 11 = minimum time within each zone, inward travel
Shape1 Shape of Impedance Zone 1. 0 means a circle, lens or tomato. 1 means a rectangle
Shape2 Shape of Impedance Zone 2. 0 means a circle, lens or tomato. 1 means a rectangle
Shape3 Shape of Impedance Zone 3. 0 means a circle, lens or tomato. 1 means a rectangle
Tcb Breaker Operating Time (in Seconds)
Ang1 Angle (in degrees) of Impedance Zone 1
Rf1 Forward Reach Impedance (in per unit) of Impedance Zone 1
Rr1 Reverse Reach Impedance (in per unit) of Impedance Zone 1. (Note: For backward reach, specify a POSITIVE number.)
Wt1 Total Width (in per unit) of Impedance Zone 1. If Width > Rf + Rr, then use union of circles (tomato). If Width < Rf + Rr, then use intersection of circles (lens). If Width = 0 or Rf + Rr, then just use one circle (circle).
Wr1 Right Width (in per unit) of Impedance Zone 1. (Only used for rectangular shape)
T1 Pickup Time (in Seconds) of Impedance Zone 1
Ang2 Angle (in degrees) of Impedance Zone 2
Rf2 Forward Reach Impedance (in per unit) of Impedance Zone 2
Rr2 Reverse Reach Impedance (in per unit) of Impedance Zone 2. (Note: For backward reach, specify a POSITIVE number.)
Wt2 Total Width (in per unit) of Impedance Zone 2. If Width > Rf + Rr, then use union of circles (tomato). If Width < Rf + Rr, then use intersection of circles (lens). If Width = 0 or Rf + Rr, then just use one circle (circle).
Wr2 Right Width (in per unit) of Impedance Zone 2. (Only used for rectangular shape)
T2 Pickup Time (in Seconds) of Impedance Zone 2
Ang3 Angle (in degrees) of Impedance Zone 3
Rf3 Forward Reach Impedance (in per unit) of Impedance Zone 3
Rr3 Reverse Reach Impedance (in per unit) of Impedance Zone 3. (Note: For backward reach, specify a POSITIVE number.)
Wt3 Total Width (in per unit) of Impedance Zone 3. If Width > Rf + Rr, then use union of circles (tomato). If Width < Rf + Rr, then use intersection of circles (lens). If Width = 0 or Rf + Rr, then just use one circle (circle).
Wr3 Right Width (in per unit) of Impedance Zone 3. (Only used for rectangular shape)
T3 Pickup Time (in Seconds) of Impedance Zone 3